Patch Fr Crazy Talk 6

20.01.2020

. Critical Hit updat. Egg hatch Level (Removed in latest release but will be added on next release). Ev cap to 252. Hm moves forgetting (I have heard that this hack doesnt work). Pokedex glitch fix (FR). Reusable TM.

Rough skin update. Running shoes indoor. catch poke exp gain. Deoxys(Normal Form). displaying IV (FR).

Fairy type adding. Nature Coloured Stats. Poison Survival. PSS split. Save Pokeball (FR). Time box with menu (FR) (Need RTC to work).

Crazy

Wild Double battle (FR). Repel System. Free Space Finder. Ability Adder. Pokemon editor (In early alpha at the moment). So many still being added on;)FEATURES PLANNED. Hidden Ability (FR) Its completed and will be available in next update.

Item Editor. Habitat Editor (FR) Its completed and will be available in next update.

Trainer Editor. Pokeball Expansion. New evolution Methods. Dawn stone gender evolution implemention.

Roaming legendaries IV fix Its completed and will be available in next update. Sprite insertion.

(Alternative to NSE.). And other that I might think or those that you suggest:)The feaures listed here will be added with time going on.VERSION CHANGE LOG. The bolded texts means the bugs are still there and the strikethrough text means the bugs are solved.

Proper colouring with the nature coloured stats. exp gain after catching a pokemon, freezes the game.

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Poison survival text itssue: Everything is just fine, the pokemon survives the poison but the message afterward is little glitched. It will be fixed in next update. I heard the HM forgetting is not working, but its due to the problem in the original tutorial I think. One of the features in the tool, might be the catch pokemon exp gain or the poison survival writes data in 800000 without searching for free space.Credit List:The credit list was around the second page, but then I shifted it here.alsospecial Thanks to Gamer2020 for his tool PGE. Whose reference is taken to build this app,also some of the functions are used in this release available.

Crazytalk Animator Standard 3

The tool seems to be fine for me. But I have some questions. This tool can also works with hacked-rom, right? I haven't tried yet, so I'm very curiousOh!

I have just came up with some crazy idea =). I'm wondering if there is any chance you would be able to enhance more!, I mean, Iv displaying and bw repel system.etc. Is awesome, but what above importing new ' hp bar', 'battle background' and 'text box' (if you know what I mean xD)? Your tool could go into some kind of Tool wall of fame if you can do that, right =)?

Originally Posted by DTD The tool seems to be fine for me. But I have some questions.

This tool can also works with hacked-rom, right? I haven't tried yet, so I'm very curiousOh! I have just came up with some crazy idea =). I'm wondering if there is any chance you would be able to enhance more!, I mean, Iv displaying and bw repel system.etc. Is awesome, but what above importing new ' hp bar', 'battle background' and 'text box' (if you know what I mean xD)? Your tool could go into some kind of Tool wall of fame if you can do that, right =)?Well of-course it will work with hack in progress. I am trying it to build in that way.Well the idea you came up with, I am also thinking about those.

But they would require more knowledge so they will also be included in the future releases(Not so sure though!). Originally Posted by Deokishisu It's cool that you're learning how to program and can make a tool like this, but most of the features you're planning or that are being suggested are things that I'd rather implement myself. It's super easy and quick to do the already implemented stuff in a hex editor, and I wouldn't trust this to repoint things when I could do it manually and put it exactly where I want it to be.Then this tool isn't for you. Tools/patches like these that add all these features are aimed at people who often just wanna mess around with ROM hacking or want to get into it for the purpose of telling a story without having to invest weeks into learning the nitty gritty of ROM hacking. This tool makes ROM hacking much more accessible to newer hackers. Originally Posted by BadEgg Then this tool isn't for you.

Tools/patches like these that add all these features are aimed at people who often just wanna mess around with ROM hacking or want to get into it for the purpose of telling a story without having to invest weeks into learning the nitty gritty of ROM hacking. This tool makes ROM hacking much more accessible to newer hackers.I don't see how opening up a hex editor, using goto to go to an offset that is literally given to you in the research post, doing the small byte changes that are literally given to you in the research post, saving the file, and exiting the hex editor is weeks of nitty gritty. I could do this right now faster than downloading, unzipping, and using this program would be.EDIT: The nitty gritty learning was done for you, by the person who researched these byte changes. Originally Posted by Deokishisu I don't see how opening up a hex editor, using goto to go to an offset that is literally given to you in the research post, doing the small byte changes that are literally given to you in the research post, saving the file, and exiting the hex editor is weeks of nitty gritty. I could do this right now faster than downloading, unzipping, and using this program would be.EDIT: The nitty gritty learning was done for you, by the person who researched these byte changes.Well the thing is you are also right,But beginner hackers find difficult messing with hex and asm.So the main purpose of this tool is to help them with inserting aome awesome fratures in their rom until they learn these things by themself.And also to save the time:). Originally Posted by Thelearner Well I hardly understood what you tried to say.Also if you can @Thelearner could you make it able for the user to add their own routines?Are you asking me to make it something like asm compiler????Also could you had the routines from the Hacked Engine 1.1 tool as well?and about these, are you asking the features of Hacked Engine 1.1 or what else??That tool is long past overdue for an updated versionCouldn't understand that as well!!!Ok then let me rephrase then.1. Can you make a feature so the user of the tool could add their own compiled routines?Could just let the User choose what offset to use.2.

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I mean can you add the Routines from the Fire Red Hacked Engine as the source comes with it?Doing this one though would might just need a new tool all around.That tool is long past overdue for an updated versionWas just talking about the Fire Red Hacked Engine 1.1 tool. Originally Posted by DarkPsychic Ok then let me rephrase then.1. Can you make a feature so the user of the tool could add their own compiled routines?Could just let the User choose what offset to use.2. I mean can you add the Routines from the Fire Red Hacked Engine as the source comes with it?Doing this one though would might just need a new tool all around.That tool is long past overdue for an updated versionWas just talking about the Fire Red Hacked Engine 1.1 tool1. Yes the choosing the offest thing is to be included.If you are saying to inserth the routine in a fixed offset.(like inserting the pokemon name table at offset 0x800000)2. This time also I totally didnt get it, but if you asking for the features of Hacked engine then its not sure right now!!!

Originally Posted by DizzyEgg It's cool that you're learning programming by making poke-related tools, but I don't think they're really necessary. All it does is change a few bytes and it takes like 5 seconds in a hex editor.If someone thinks that's too hard, then romhacking isn't for them.I dont know why,Everytime i try to do something for the rom havking community. People often tell me that I am wasting my time doing so.Even if its like making a patch(people demotivated me telling there are a lot of patches already)And while making a tool(telling that it is easy task).But neither time noone understand my effort and will to contribute something towars rom hacking.I am totally screwed and pissed off!!!

While people are correct in saying that the things this tool does are very easy to do by hand in a hex editor, I'd say they're tedious to do that way when you're going to want to do them for every new hack you make if you habitually restart (ahem) so this is a nice thing to have around.It'd be helpful if your Github repository contained the project file and other resources so that others can clone it and compile it easily. Originally Posted by ThomasWinwood While people are correct in saying that the things this tool does are very easy to do by hand in a hex editor, I'd say they're tedious to do that way when you're going to want to do them for every new hack you make if you habitually restart (ahem) so this is a nice thing to have around.It'd be helpful if your Github repository contained the project file and other resources so that others can clone it and compile it easily. Hey, nice idea! I actually do kind of support this less so for making it easier but for serving as a reminder of the features that I need to implement.

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And plus, it is kind of nice to just click a few buttons to add in the features that you wanted. I'd love something like this for when I finish RedChal and move on to another hack.One issue I have, though, is that some additional features that you could possibly add would take up free space. I assume you're going to have a way to allow the user to put stuff in free space on their own accord, right?

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I only ask because it seems like you aren't the most experienced tool creator (which isn't a bad thing:p) and doing something like that might be difficult.Otherwise, nice tool! I might use it when there are more features. Originally Posted by Trev Hey, nice idea!

I actually do kind of support this less so for making it easier but for serving as a reminder of the features that I need to implement. And plus, it is kind of nice to just click a few buttons to add in the features that you wanted. I'd love something like this for when I finish RedChal and move on to another hack.One issue I have, though, is that some additional features that you could possibly add would take up free space.

I assume you're going to have a way to allow the user to put stuff in free space on their own accord, right? I only ask because it seems like you aren't the most experienced tool creator (which isn't a bad thing:p) and doing something like that might be difficult.Otherwise, nice tool! I might use it when there are more features.Well I am not experienced but trying my best:)and thanks for inspiring:).

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